Characters and players are different counts
Stickman Army: Resistance describes commanding a team of two soldiers. That does not by itself establish a local two-player mode or a separate input set for each character. Begin with the in-game tutorial, which the supplied control text explicitly recommends. Identify whether the build asks one player to direct a team or provides another clearly explained arrangement.
Read one command's scope
When the tutorial introduces an action, notice what it affects. A selected soldier, an area and the whole defended position would be different kinds of target, if the game presents those distinctions. Do not assign a command to one character merely because two figures are visible. A clear understanding of the command's scope helps explain the defensive result without inventing character-specific abilities.
Keep the defense requirement explicit
The description says to protect a position and mentions several weapons, but the control list ends before completing its inventory. Read the actual objective and equipment information rather than assuming an exhaustive arsenal or an optimal purchase order. This note offers a control-ownership distinction for the fictional defense task, not a verified multiplayer claim or battle solution. The important first question is what the player actually commands, not how many soldiers appear in the story.